The Zephyr is a hostile, floating cloud creature that drifts through the skies of the Aether and pelts players with gusts of wind.
Behavior
The Zephyr is a hostile mob that hovers in the air and attacks players from long range, firing wind projectiles from as far as 64 blocks away. Its projectiles deal light damage but apply a strong knockback impulse, shoving the player around and potentially off ledges.
The Zephyr’s projectile can be hit back like a Ghast fireball, Zephyr will die instantly to its own projectile.